
Free guide
The Winds & Dragons wind map,
decoded.
Your wind tiles tell you which hand to chase. One page, all 8 hands, and the quick read to run on your starting hand so you know if Winds and Dragons is even your section this round.
What you'll get
- 1The wind map. All 8 Winds and Dragons hands, sorted by the winds in your hand.
- 2The starting-hand read. The one question that tells you if W&D is your section this round.
- 3Chase or bail. Which hands are flexible enough to chase, and which to walk away from.
Send me the wind map
Enter your email and the wind map lands in your inbox.
No spam, just the guide and the occasional mahjong tip. Unsubscribe anytime.