
Free endgame defense card
When nobody wins,
you can still play it perfectly
A game that ends in a draw is not a wasted one. When the wall runs out and no one can win, late-game defense is what separates a stalled hand from a controlled one. This free one-page card shows you how to read the endgame and play it on purpose, so a wall game stops feeling like a loss.
What you'll get
- 1The one rule that changes the endgame. You cannot mahjong second, and why that quietly flips your whole job once you can't win.
- 2How to throw safe near the wall. Why the safest discard is usually a tile that is already down, and how to slow your discards without freezing up.
- 3What the league calls dogging. When and how to break up your own hand to keep blocking, so you reach a wall game on your terms.
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